If the on-screen slashfest lagged behind our physical slicing in any significant way, we didn't notice -- we were too busy loving the Move's speedy response time. Faster swings produced "stronger" in-game sword attacks, or farther flying shurikens. Last year at E3, we accused the PlayStation Move of just skirting outside of gimmick-land, but it's hard to argue with 1:1 motion control this responsive. Will Deadmund move Sony's motion lollypop to the front of the gesture control race? Probably not on his own, but it's still great to see this tech at its best. Check out our hands-on playthrough video after the break to see the action for yourself.
Continue reading Deadmund does it right: PlayStation Move and 1:1 swordplay, hands-on (video)
Deadmund does it right: PlayStation Move and 1:1 swordplay, hands-on (video) originally appeared on Engadget on Thu, 09 Jun 2011 17:26:00 EDT. Please see our terms for use of feeds.
Permalink | | Email this | CommentsSource: http://www.engadget.com/2011/06/09/deadmund-does-it-right-playstation-move-and-1-1-swordplay-hand/
INTUIT INTERSECTIONS INTERNATIONAL RECTIFIER INTERNATIONAL GAME TECHNOLOGY INTERNATIONAL BUSINESS MACHINES (IBM)
No comments:
Post a Comment